Figuring out how to use them your advantage while also not getting squashed is a big part of the challenge here. While he's terrifying enough, the battle is made even more perilous by the addition of numerous pistons that pound down on the ground all around you. Each wheel you unlock opens up the opportunity to travel further down into the facility, where you will ultimately face off against the Caerlug. Here the players will have to travel along the channels and scaffolds to unlock the waterwheels that cool the dwarves' furnaces. The next instance, also geared for three players, took place deep in the Waterworks. They say they're more scared of you than you are of them. It's a very clever sort of puzzle that requires the player to choose the best angles for the mirrors, while also fending off attacks by massive wolves. The idea is to get each mirror positioned correctly to keep the light from above shining down into the pits.
Geared for three players, this instance opens up with players circling their way down into a massive pit to align a series of dwarven mirrors. The first instance we visited was the Mirror-Halls. We had the chance to delve deep into the new content earlier today in a hands-on session hosted by Turbine. The new content includes, among other things, four new instances within the Mines and a pair of new races in the player starting areas. Chapter 6: Challenging the Stone (46) - This quest gets you the trait that lets you withstand the worst of the Shadow effects, allowing you to travel through Duivuinen without dying.In just a few short weeks, the folks at Turbine will be adding Book 8 content to their Mines of Moria expansion to The Lord of the Rings Online.Book VI, Chapter 1: Of Golodir and Angmar (44).Chapter 8: Fire and Ice (43, Solo-able with Inspiration ).Chapter 5: The Last Refuge (43, Solo-able with Inspiration ).Book V, Chapter 1: Into the Misty Mountains (42).Chapter 9: Hasten Their Departure (42).Chapter 8: The Unmarked Trail (40, Solo-able with Inspiration ).Chapter 6: The Knowledge of the Onodrim (39 ) - solo-able if you are sneaky.Chapter 5: Hiding in the Dark (39, Solo-able with Inspiration ).Chapter 3: The Wisdom of Lord Glorfindel (38).Chapter 2: The Missing Rider (38, Solo-able with Inspiration ).Book IV, Chapter 1: Where is the Horse and the Rider? (37).
Proceed to Book I - Stirrings in the Darkness Bree-land Proceed to Book I - Stirrings in the Darkness The Shire Ered LuinĮach of the Racial paths leads to the United Path, which leads finally to Butterbur and Strider at The Inn of the Prancing Pony in Bree. If you simply talk to Butterbur at The Inn of the Prancing Pony when you reach Bree he will start the main series. Your involvement in the story roughly parallels the progression of the Fellowship on their adventures from The Shire to Mordor, and then beyond. If you have ever read The Lord of the Rings it should not surprise you to learn that the Epic quest series in LotRO is broken down by Volume, Book and Chapter.